Together with 100%FAT I worked on a simulation game for Urenco which teaches kids about different kinds of energy and necessity of the right balance between these different forms of energy. The game was basically based on an interactive data sheet on which you could move sliders and see what happened to the budget, pollution in an area, etc.

We turned this into a more of a game in which children could choose what kind of energy sources they wanted to build in the city, but with an important detail: there was no win or lose condition. But players would receive feedback from the citizens in the city. For instance: people don’t like it if you only place coal plants. At the end of the game the players received an description of their ‘energy profile’.

The style of the game needed to look like it was drawn, but with a lot of bright colors. Some of the graphics made for the game: